Pandemic is a four player cooperative tabletop game where you are tasked with curing humanity of four diseases. Each player plays a character with specific skills to be utilised in your endeavour to rid the world of these diseases city by city. If Pandemic were to be described in one word, it would be, ‘intense’.
The Stresses of Saving The World
Pandemic does an excellent job at simulating the feeling of running out of time even though there is no real time limit by not only having the threat of the disease actively increasing each round but keeping it dynamic in a way that makes the game different each time it’s played. While this keeps the game fresh and exciting it also creates the slight problem of the game sometimes being unforgivingly hard and other times it’s a soft pushover and this is entirely up to lady luck, but hey, when a game is this good playing it over and over again hardly gets stale.
You Can Always Just Try Again
The numerous player characters and the uniqueness in their skills offers varied experiences when playing pandemic, one playthrough you may be a curing powerhouse as a medic, another you may be an engineer, vital in the development of research centres. This, coupled with the variety in options for your four actions per turn, gives the game easy re-playability and opens up the possibility for custom “house” rules.
Besides, It Doesn’t Even Take That Long
Depending on how quickly you can set up the game and how fast you can make decisions, Pandemic will run around an hour long. I can see one easily losing a whole night trying to beat Pandemic but I can’t see myself hosting a game night with just this game purely due to it’s short play time and brilliant simplicity.
What else can I say, it’s a decent little game…